Cybernet Systems Showcases Surveillance and Intent Recognition Software at the 2008 Patriot Exercises
July 16, 2008 (web release)
"Cybernet Systems, an Ann Arbor-based research and development firm focused on advancing the state of human-machine interaction, today announced that they are attending the Patriot exercises at Fort McCoy in Tomah, Wisconsin, July 16-22, 2008."
Cybernet Systems Showcases OpenSkies Technology at 2008 IEEE International Conference on Technologies for Homeland Security
May 8, 2008 (media alert)
"Cybernet Systems’ engineers are presenting a paper at the 2008 IEEE International Conference on Technologies for Homeland Security in Boston, MA, May 12-13, 2008."
Cybernet Systems Showcases OpenSkies Technology at 2008 Spring SIW
April 10, 2008 (web release)
"Cybernet Systems’ engineers are presenting a papers at the 2008 Spring Simulation Interoperability Workshop (SIW) in Providence, RI, April 14-18, 2008."
Cybernet Systems Showcases OpenSkies Technology at 2007 Fall SIW
September 13, 2007 (web release)
"Cybernet Systems’ engineers are presenting a papers at the 2007 Fall Simulation Interoperability Workshop (SIW) in Orlando, FL, September 16-21, 2007."
Cybernet Systems Showcases OpenSkies Technology at 2006 Fall SIW
September 8, 2006 (media alert)
"Cybernet Systems’ engineers are presenting two papers at the 2006 Fall Simulation Interoperability Workshop (SIW) in Orlando, FL, September 10-15, 2006. OpenSkies will also be demonstrated at the company’s booth, #10."
Cybernet Systems Showcases OpenSkies Technology at SIW 2006 Spring Session
March 28, 2006 (web release)
"Cybernet Systems will be presenting the OpenSkies technology at the Spring 2006 Simulation Interoperability Workshop (SIW) in Huntsville, AL, April 2-7, 2006."
Cybernet Systems Showcases OpenSkies Technology at I/ITSEC 2005
November 22, 2005 (web release)
"Cybernet Systems will be presenting the OpenSkies technology at the 2005 Interservice/Industry Training, Simulation & Education Conference, November 28-December 1, 2005, in Orlando, FL."
Cybernet Systems Showcases OpenSkies Technology at AUSA 2005
September 27, 2005 (web release)
"Cybernet Systems will be presenting the OpenSkies technology at the 2005 Annual Meeting & Exposition of the Association of the United States Army (AUSA), October 3-5, 2005, in Washington, DC."
Cybernet Systems Announces Nomination of VP to SISO Conference Committee
September 27, 2005 (web release)
"Cybernet Systems today announced that Corporate Vice President Charles J. Cohen, PhD has been elected to the Conference Committee of the Simulation Interoperability Standards Organization (SISO). Dr. Cohen has also been re-elected for a second year as a member of the RD&E Committee."
Cybernet Systems Showcases OpenSkies Technology at SIW 2005
September 13, 2005 (web release)
"Cybernet Systems will be presenting the OpenSkies technology at the Fall 2005 Simulation Interoperability Workshop (SIW) in Orlando, FL, September 18-23, 2005."
Cybernet Systems Announces Development of Cockpit Simulator
June 21, 2005 (web release)
"Cybernet Systems, as part of the continued development of the OpenSkies System, today announced they have been contracted to develop a functional cockpit simulator as part of the continued development of Intelligent Distributed Decision Management (IDDM) systems for use in connecting multiple onboard aircraft systems."
Cybernet Systems Announces Development of Modular Digital Communications System
May 31, 2005 (web release)
"Cybernet Systems, as part of the continued development of the OpenSkies System, today announced they have been contracted to help develop a very small modular digital communications system to be used by weapons, dismounted ground air controllers and small UAV's to network with aircraft and UCAV's."
Cybernet Systems Announces Presence at Fall SIW 2005 Session
May 25, 2005 (web release)
"Cybernet Systems' engineers will be showcasing the latest OpenSkies technology at the Fall 2005 Simulation Interoperability Workshop (SIW) in Orlando, FL, September 18-23, 2005."
Cybernet Systems Showcases OpenSkies Technology at the 12th Annual UAV Conference
May 19, 2005 (web release)
"Cybernet Systems' engineers will be showcasing the latest OpenSkies technology at the 12th Annual UAV Conference in San Diego, CA, May 23-24, 2005."
Cybernet Systems Showcases Gesture and OpenSkies Technology at BRIMS 2005
May 12, 2005 (web release)
Cybernet Systems' engineers will be showcasing the latest developments in their Gesture and OpenSkies technologies at the 2005 Conference on Behavior Representation in Modeling and Simulation (BRIMS) in Universal City, CA, May 16-19, 2005.
Cybernet Systems Showcases OpenSkies Technology at SIW 2005
March 30, 2005 (press release)
"Cybernet Systems' engineers are presenting two papers at the Spring 2005 Simulation Interoperability Workshop (SIW) in San Diego, CA, April 3-8, 2005. OpenSkies will also be demonstrated at the company’s booth, #7."
Cybernet Systems Announces Development of Advanced Decision System
March 10, 2005 (web release)
"Cybernet Systems, as part of the continued development of the OpenSkies System, today announced they have been contracted to continue development on Intelligent Distributed Decision Management (IDDM) systems for use in connecting multiple onboard aircraft systems."
Cybernet Systems Announces Development of Advanced Decision System
February 15, 2005 (web release)
"Cybernet Systems, as part of the continued development of the OpenSkies System, today announced they have been contracted to develop an Advanced Decision System (ADS) for use as a man-machine decision interface for large and complex situations."
Cybernet Systems Announces Development of Distributed Mission Simulation Enterprise
February 15, 2005 (web release)
"Cybernet Systems, as part of the continued development of the OpenSkies System, today announced they have been contracted to develop a hierarchical system of intelligent agents to perform complete timeline and geographic text processing."
Cybernet Systems Showcases OpenSkies Technology at SIW 2004
September 15, 2004 (press release)
"Cybernet's engineers are presenting four papers at the Fall 2004 Simulation Interoperability Workshop (SIW) in Orlando, Fla., September 19-24, 2004. OpenSkies will also be demonstrated at the company's booth, # 2."
Georeality Selects Cybernet Systems' OpenSkies Product for Watershed Management Networked Systems
May 17, 2004 (press release)
"Cybernet Systems, a technology research and development firm focused on advancing the state of human-machine interaction, today announced that its OpenSkies� software development kit (SDK) has been selected for use by Georeality Pty. Ltd. of Australia."
Tesseraction Showcases Cybernet Systems’ Massive Multi-player
Gaming Engine At ENIGMACON 2004
March 16, 2004 (press release)
"Cybernet Systems Corporation, a research and development firm focused on advancing the state of human-machine interaction, today announced that its massive multi-player networking and simulation architecture – OpenSkies™ – has been incorporated into Tesseraction Games’ Enigma: Rising Tide. Debuting at ENIGMACON 2004 in Eugene, Oregon on March 20, the multi-player game version powered by OpenSkies enables thousands of players to simultaneously pit their naval warfare skills against others in an online simulated environment."
Cybernet Systems 3-D Modeling Technology Showcased During
The National Science Foundation ESTME Expo
March 11, 2004 (press release)
"Cybernet Systems Corporation, a research and development firm focused on advancing the state of human-machine interaction, today announced that two of its 3-D modeling applications – Astronomicon and Virtual Gorilla – will be showcased as part of the University of Georgia’s Apprenticeship in Cyberspace project at this year’s National Science Foundation (NSF) Excellence in Science, Technology and Mathematics Education (ESTME) Expo."
Cybernet Systems Releases Virtual Solar System 3-D Software for Use in Classroom Science Projects
November 13, 2003 (press release)
Announcing the release of Astronomicon, for educational use (PDF document).
Cybernet Systems Showcases OpenSkies Technology at the 7th Annual Conference on Unmanned Aerial Vehicles
October 16, 2003 (web release)
"Cybernet Systems will be presenting the OpenSkies technology at the 7th Annual Conference on Unmanned Aerial Vehicles, October 23-24, in Las Vegas, NV."
If Youngsters Ruled Our Solar System
July 3, 2003 (Atlanta Journal-Constitution article)
Article about Astronomicon's use at the Virtual Solar System summer camp.
Pilot's tech program enlivens Gorilla Exhibit
April 1, 2003 (Detroit News article)
Article about the Virtual Gorilla program.
Trend Watch: Gorillas in the Virtual Mist
March 15, 2003 (Computerworld.com article)
Write-up of the Virtual Gorilla program.
Cybernet Expands OpenSkies Massive Multi-Player Network Engine To Adapt To Multiple Gaming Platforms
May 20, 2002 (press release)
"Cybernet Systems, an Ann Arbor-based research and development firm focused on advancing the state of human-machine interaction, today announced the availability of a Linux port for its OpenSkies massive multi-player (MMPG) network engine..."
Game pieces
April 1, 2002. (Catch of the Day article)
"It's an out-there product from an interesting company, whose first projects were in robotics, and whose force-feedback patents are a big part of Immersion's technology base..."
Tens of Thousands of Gamers Can Face-Off in Enigma: Rising Tide
March 25, 2002 (GameSpy article)
"Cybernet Systems, a technology research and development firm focused on advancing the state of human-machine interaction, today announced that Tesseraction Games has licensed its OpenSkies network architecture to provide massively multi-player capabilities for Enigma: Rising Tide, Tesseraction's debut computer game..."
Game makers grapple with online push
March 22, 2002 (CNet article)
"Ann Arbor, Mich.-based Cybernet sells software and consulting services for game publishers to set up efficient online gaming networks that utilize distributed computing techniques to efficiently allocate network resources..."
Cybernet to Present OpenSkies Massive Multiplayer Network Engine at Game Developers Conference
March 18, 2002 (press release)
"Cybernet Systems, an Ann Arbor-based research and development firm focused on advancing the state of human-machine interaction, today announced that Xiaodong Tan, Ph.D., senior scientist, and Doug Haanpaa, OpenSkies lead programmer, will speak at the Game Developers Conference in San Jose March 19-23, 2002..."
(this press release was also noted online by Digital Game Developer)
Cybernet Invites Game Developers and Enthusiasts to Test OpenSkies ™ Massive Multi-player Network Architecture
February 26, 2002 (press release)
"Cybernet Systems, a technology research and development firm focused on advancing the state of human-machine interaction, invites game developers and enthusiasts to experience the opportunities and heightened challenge inherent in a massive multi-player gaming environment by test-driving its OpenSkies network architecture...."
(this press release was also noted online by Gig-a-bites)
Cybernet's Massive Multi-Player Networking Architecture Enhances Taldren's Starfleet Command II: Empires at War
February 12, 2002 (press release)
"Cybernet Systems, a technology research and development firm, has joined forces with game developer Taldren to raise the bar for players of Taldren's popular Starfleet Command II: Empires at War computer game..."
Tesseraction Games Interview
February 12, 2002 (IGN Action Vault article)
"In the end I believe licensing the technology was the smartest thing we could have done..."
Now it's a fleet: Starfleet Command II embiggened by Cybernet's networking architechture
February 12, 2002 (IGN article)
"The new 2.0.1.3 patch for Starfleet Command II: Empires at War incorporates Cybernet's OpenSkies massively-multiplayer architecture..."
Cybernet's Massive Multi-Player Networking Architecture Revolutionizes Computer Gaming Industry
October 2nd, 2001 (press release)
"Cybernet Systems, an Ann Arbor-based research and development firm, today announced the availability of a new massive multi-player networking architecture that enables developers to create online games in which tens of thousands of players can simultaneously interact in the same environment..."
OpenSkies Network Status Update
February 20th, 2001 (web release)
"A milestone last night: 2000+ clients running at once, on only four servers, and the system isn't even breathing hard yet..."
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