Looking for details on Cybernet's Simulation and Training technology? We've written many white papers on that topic:
Improving Constructive Simulation Interfaces - Discusses new tools developed to quickly create and instrument sample interfaces for analysis.
A Surveillance System for the Recognition of Intent within Individuals and Crowds - A proposal for an automated system to monitor video sensors and tag aberrant human activities for immediate review by human monitors.
An Introduction to the Joint Architecture for Unmanned Systems (JAUS) - An introduction to JAUS, including history, underlying design principles, current status, and future direction.
A Modular Interactive Virtual Surgical Training Environment - A presentation on using OpenSkies to provide safer hands-on training of basic surgical techniques.
Tools on Parade - An updated overview of the complete OpenSkies System.
Establishing Simulation Standards for Military Vehicle Components - An introduction to the Vehicle Simulation Integration Laboratory (VSIL).
A String-Defined Symbol Construction Library - A introduction to the Tactical View Symbology Library (TVSL) in OpenSkies.
Overseer Update: Multiple Unmanned Aerial Vehicle Management System - An updated presentation on the capabilities of the Overseer UAV Management features in OpenSkies.
Toward Intelligent, Adaptive Message Routing in the Global Information Grid - A discussion of the Global Information Grid concept, and how to use OpenSkies technology to manage this amount of information without becoming overwhelming.
An Approach for Simulating a Generic Air-Ground Task Force Environment - An approach for the development of an OpenSkies-based simulation and training system that will emulate an operational Air-Ground Task Force (AGTF) environment.
Early Results of the Development of a 3D Haptic Femur Interface for Medical Training - A discussion of development progress for an OpenSkies-based fractured femur simulator that provides medical personnel with hands-on experience in managing bone fractures.
Applying Computer Game Tutorial Design Techniques to Simulation-Based Training - An exploration of techniques used in computer game tutorials and current simulation-based training programs like OpenSkies.
A Personal Blue Force Tracking System - Discussion on the geographical software system in OpenSkies that allows field-based soldiers to understand topographic information using a handheld computer instead of traditional paper maps.
From HLA to MMOG and Back Again - Discussion on the routing capabilities of OpenSkies and how the product is satisfying the simulation requirements of multiple industries.
Overseer: Multiple Unmanned Aerial Vehicle Management System - A presentation on the capabilities of the Overseer UAV Management features in OpenSkies.
Using OpenSkies to Implement Multi-Level Security in a Mixed HLA/DIS Environment Paper - A demonstration of OpenSkies' security features.
Air Operations Planning/Monitoring at Cybernet - The evolution of OpenSkies technology development.
Scalability White Paper - A demonstration of OpenSkies' scalability.
OpenSkies MMPOG - Description of the OpenSkies Massive-Multiplayer SDK at a high level.
OpenSkies Network Architecture - Description of the communication between the various OpenSkies modules in more detail.
More specific OpenSkies and HLA documentation is available as a download.
All OpenSkies materials are copyright, Cybernet Systems Corp.
Copyright Notice and License
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OpenSkies SpecSheets
OpenSkies - Real Time Intelligent Routing Network Technology.
Astronomicon - Solar System Simulation Toolkit.
Virtual Gorilla - Virtual Behavior Simulation Toolkit.
Overseer - Unmanned Aerial Vehicle control interface.
OpenSat - Satellite Training System.
Software Terrain Renderer - Topographic display for small screens.
OpenGL Terrain Library - Perspective-based OpenGL 3D hardware terrain renderer.
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